WC3Db - Databank

Saturday, May 20, 2006

TFT Patch 1.20

Category: WC3Db / Patches

The Frozen Throne Patch 1.20/1.20a

BUG FIXES
* Fixed a Bug that disabled Spirit Walkers from resurrecting other Spirit Walkers.

MAPS
* (6)WizardsRetreat
o separated two creep camps near both corner starting locations to prevent them from calling each other for help when one is attacked.
* (6)Gnollwood
o separated two creep camps near merchant buildings to prevent them from calling each other for help when one is attacked.
* (6)BlizzardTD
o Fixed phase-shifting units to behave normally when attacked.
* (12)WormWar
o Fixed a bug that causes player worms to become immobile after using powerups while respawning.

The Frozen Throne Patch 1.20b
FIXES
* Fixed a crash that could happen in multiplayer games.

The Frozen Throne Patch 1.20c
FIXES
* Fixed a crash that could happen in multiplayer games.

The Frozen Throne Patch 1.20d
FIXES
* Fixed an exploit that could happen in multiplayer games.

The Frozen Throne Patch 1.20e
FIXES
- Fixed an exploit that could happen in multiplayer games.

MAPS
- Replays saved with older versions of a map are no longer compatible.
- (2)TerenasStand
Added some trees to high ground above Red start location to prevent
a siege unit attack imbalance.
Replaced Mercenary Camp type from Village to Lordaeron Summer.

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