WC3Db - Databank

Saturday, May 20, 2006

TFT Patch 1.18

Category: WC3Db / Patches

The Frozen Throne Patch 1.18

FEATURES
* 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004.

FIXES
* Fixed a problem that caused Gargoyles to become stuck in Stone Form.
* Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
* Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
* Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal.
* Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
* Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.
* Fixed the visibility of the Flamestrike de-buff icon.
* Fixed a problem with Defend not absorbing Piercing splash damage.
* Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate.
* Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
* Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form.
* Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards.
* Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.
* Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.
* Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.
* Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.

MAPS
* (6)River of Souls - Changes to allow AMM play.
* (8)Crossroads - Fixed a grammatical error.

BALANCE CHANGES
UNDEAD
* Banshee build time has been reduced to 28 seconds from 35 seconds.

NEUTRAL
* Drunken Haze movement reduction has been changed to increase by level. The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.
* Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.
* Tornado mana cost has been reduced to 200 mana from 250 mana.
* Incinerate can now be turned on or off. When turned on, it consumes 6 mana per attack. It is otherwise unchanged.
* Lava Spawns now require 15 attacks to replicate, up from 14.
* Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.
* Summon Hawk mana cost increased to 50 mana from 35 mana.
* Pocket factory hit points increased to 300/450/600 by level from 300/400/500.
* Healing Spray effect per wave increased to 40/55/70 from 35/50/65

ITEMS
* Staff of Teleportation gold cost has been increased to 150 gold from 100 gold.

WORLD EDITOR FEATURES
TRIGGER EDITOR
* Added new functions:
o Environment: Terrain Pathability
o Environment: Terrain Tile Type
o Environment: Terrain Tile Variance
o Floating Text: Permanent/Expires
o Floating Text: Suspend/Resume
o Floating Text: Change Position to Point
o Floating Text: Change Position to Unit
o Floating Text: Change Age
o Floating Text: Change Lifespan
o Floating Text: Change Fadepoint
o Floating Text: Change Text
o Game: Enable/Disable Selection (Functionality and/or UI)
o Game: Enable/Disable Pre-Selection (Functionality and/or UI)
o Game: Enable/Disable Drag-Selection (Functionality and/or UI)
o Trigger: Get Trigger Name
* Added new unit states:
o Plagued
o Snared
o Stunned
o Poisoned
o Polymorphed
o Sleeping
o Resistant
o Ethereal
o Magic Immune
* Lightning triggers now have their own category.
* Lightning triggers now use the Z coordinate of the specified Location.
* Custom Lightning triggers can now use an explicit Z coordinate.

WORLD EDITOR FIXES
* Fixed custom buff support for Black Arrow, Cloud of Fog, Inferno, Aerial Shackles, and Tornado.
* Fixed multiple-level support for Shadowmeld.
* Fixed Rain of Chaos' order id.

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